Market guide
A bet that each side scores at least once, whatever the result.
Worked example
Try the numbers
- Return
- 1720
- Profit
- 720
- Break-even strike rate
- 58%
- you must win more often than this to profit
A 1-1 draw and a 3-1 win both settle Yes.
In depth
Both teams to score in full
Key takeaways
- BTTS means both teams to score, a bet that each side scores at least one goal in normal time, including stoppage time.
- BTTS Yes is also shown as GG and BTTS No as NG; check the market description on your slip.
- Extra time and penalty shootouts do not count, so a final that is 0-0 after 90 minutes settles as BTTS No whatever happens later.
- In a combined market such as double chance and BTTS, every leg must win, so a 1-0 home win loses 'Home or Draw and BTTS Yes'.
- To read a BTTS price as a probability, divide 1 by the decimal odds. When the implied probabilities total more than 100%, the excess is the overround.
BTTS means both teams to score, a bet that each side scores at least one goal in normal time, including stoppage time, with the final result otherwise irrelevant. So, 1-1, 2-1 and 3-2 all settle as Yes, while 1-0 and 0-0 settle as No. South African readers may also find it described as a soccer market.
The key questions are which goals count, what happens in extra time, how BTTS combines with double chance and over 2.5, and how to turn a price into a probability. Read the market description before choosing a selection, then use the scoring and clean sheet records in the data modules to assess it.
What Does BTTS Mean In Football Betting?
BTTS asks whether each team scores at least once. The home side can win 4-1 or lose 1-3, and a Yes bet wins either way because both teams have scored when normal time ends. The winning margin does not change that test.
BTTS No wins whenever at least one team finishes without scoring. A clean sheet means conceding no goals, so No needs at least one clean sheet. A 0-0 draw, a 1-0 home win and a 0-3 away win all qualify. A 4-0 is just as much a No as a 0-0.
Think of Yes as two scoring conditions that must both be met: a home goal and an away goal. One team scoring repeatedly cannot replace the other team's contribution. For No, you do not have to identify which side will keep a clean sheet. Either side doing so meets the condition, and a goalless draw meets it for both.
What Do GG And NG Mean On A Slip?
GG means goal goal, another label for BTTS Yes, and NG means no goal, another label for BTTS No. GG wins if both sides score in normal time; NG wins if at least one does not. NG does not require a goalless match. Check the full market description when reading abbreviations on a slip.
Read the period beside the abbreviation as carefully as the selection itself. A market explicitly labelled first half BTTS asks whether both teams score before half time. If the interval score is 1-0 and the final score is 1-1, first half Yes fails while standard full match Yes meets its condition. The label determines which scoring window you are assessing.
Which Goals Count Towards BTTS?
Normal time means 90 minutes plus stoppage time added at the end of each half. Extra time and penalty shootouts do not count towards a standard BTTS market. A penalty scored during normal time counts like any other goal: a spot kick scored in the 89th minute counts towards BTTS Yes, which requires the other team to score too. A goal in the sixth minute of stoppage time counts too.
Check the market rules on your slip for how goals and settlement are handled. Read them before kick off, including any provisions covering own goals, interrupted matches or corrections to the recorded result.
Which Scorelines Win And Which Lose?
A scoreline wins for BTTS Yes when both numbers are one or higher, and wins for No when either number is zero. A 1-1 draw is a Yes, a 2-0 win is a No, and a 3-2 is a Yes for exactly the same reason as the 1-1.
The 2023 Africa Cup of Nations final, played on 11 February 2024, finished Nigeria 1-2 Ivory Coast. William Troost-Ekong scored for Nigeria before Franck Kessié and Sébastien Haller scored for Ivory Coast. Both teams scored in normal time, so the score met the condition for BTTS Yes.
| Score after 90 minutes | BTTS result | Why |
|---|---|---|
| 0-0 | No (NG) | Neither team scored |
| 1-0 | No (NG) | Home side kept a clean sheet |
| 0-2 | No (NG) | Away side kept a clean sheet |
| 1-1 | Yes (GG) | Both teams scored once |
| 2-1 | Yes (GG) | Both teams scored |
| 3-2 | Yes (GG) | Both teams scored |
| 4-0 | No (NG) | Away side did not score |
How Does The 90 Minute Rule Work In Cup Finals?
The 2022 World Cup final shows why the normal time score matters. Argentina and France were 2-2 after 90 minutes on 18 December 2022, with France's Kylian Mbappé scoring twice. Extra time ended 3-3 before Argentina won the shootout, but BTTS Yes had already met its scoring condition.
The 2010 World Cup final in Johannesburg provides the opposite example. Spain and the Netherlands were 0-0 after normal time before Spain won 1-0 in extra time. The first World Cup final played on African soil therefore met the condition for BTTS No. An extra time goal does not change the normal time score.
For any knockout fixture, identify the score after 90 minutes rather than relying on a headline result that may include extra time or penalties. Keep that distinction beside your selection when checking the result.
What Do Double Chance And BTTS Mean Together?
A combined market joins BTTS to a second condition, and every part must win. Each part is called a leg. The combined price reflects both conditions happening together; compare it with the individual market prices.
Double chance covers two of the three results: 1X means home or draw, X2 means away or draw, and 12 means either team to win. 'Home or Draw and BTTS Yes' wins on 1-1 and 2-1. A 1-0 home win loses because the away side did not score; a 1-2 away win loses because the result condition fails.
'Home win and BTTS Yes' needs a home victory with both teams scoring. A 2-1 wins, while 2-0 and 1-1 lose on different conditions. 'Away win and BTTS No' wins on 0-1 or 0-2, but loses on 1-2 and 0-0.
BTTS Yes with over 2.5 goals needs both teams to score and at least three goals overall. A 2-1 wins, 1-1 loses because there are only two goals, and 3-0 loses because one team did not score. BTTS No with under 2.5 wins on 0-0, 1-0 and 2-0, but loses on 1-1.
The two conditions can overlap, so do not automatically multiply their separate probabilities. BTTS Yes already requires at least two goals, which links it to the total goals condition. To estimate Yes with over 2.5, assess the chance of scorelines satisfying both conditions. A larger combined price reflects a narrower set of winning outcomes; it does not by itself make the selection better value.
What Makes Both Teams Scoring More Or Less Likely?
Start with both teams' scoring and conceding records. Check how often each team scores and how often it keeps a clean sheet. A side's clean sheet record can inform a No estimate alongside the opponent's scoring record. Neither record should decide the estimate alone.
For a final, assess the teams' scoring and clean sheet records alongside the competition data. The competition's BTTS rate provides context, while the home and away records help describe the particular fixture. Selected finals cannot establish a general tendency.
Check the sample behind a percentage. Five BTTS results in six games is about 83%, but one more match changes it to about 86% or 71%. Small samples move sharply. Compare the home side's home record with the visitors' away record, and give greater uncertainty to estimates based on fewer matches.
Separate scoring frequency from goals per match. In a hypothetical four match sample, scores of 4-0, 0-0, 0-0 and 0-0 give a team one goal per match on average, yet it scored in only one fixture. Four 1-0 wins produce the same scoring average with a very different frequency. BTTS needs a goal from each side in the same match, so averages alone leave an important question unanswered.
Also distinguish a team's BTTS percentage from its own scoring percentage. A side can score in every match in a sample while recording few BTTS outcomes if it also keeps clean sheets. Read goals scored, goals conceded and BTTS frequency together. Each describes a different part of the scoring picture, and none converts directly into a probability for a particular opponent.
How Does BTTS Work In African Leagues?
BTTS uses the same scoring test for fixtures involving South African clubs such as Mamelodi Sundowns, Kaizer Chiefs and Orlando Pirates, or Nigerian clubs such as Enugu Rangers and Enyimba. Read the league table (log) alongside the scoring records: results and BTTS answer different questions, so a team's success alone does not establish its BTTS probability.
The same approach applies to Kenya's Gor Mahia and Tusker, Ghana's Asante Kotoko and Uganda's SC Villa. Use each competition's own records before comparing fixtures across leagues. Check the number of matches behind each percentage, since differently sized samples can make similar rates less directly comparable.
African internationals such as Mohamed Salah of Egypt, Victor Osimhen and Ademola Lookman of Nigeria and Mohammed Kudus of Ghana connect international football with club fixtures. For any fixture, assess the teams' records together rather than using one player's reputation as the whole case for Yes.
A 15:00 GMT kick off is 16:00 WAT in Lagos, 17:00 SAST in Johannesburg and 18:00 EAT in Nairobi and Kampala, while Accra uses 15:00 GMT. Whatever the clock says, standard BTTS settlement uses normal time.
How Do You Read The Odds On BTTS?
Divide 1 by the decimal odds to find the implied probability. Using example prices of Yes at 1.80 and No at 2.00, Yes implies 1 ÷ 1.80, about 55.6%, and No implies 1 ÷ 2.00, or 50%. These are probabilities implied by the prices, rather than independently measured chances.
Together they total about 105.6%. That excess is the overround, approximately 5.6 percentage points here. One proportional adjustment divides each implied probability by their combined total, producing about 52.6% for Yes and 47.4% for No. Those adjusted figures provide a proportional estimate with the overround removed. This method assumes the overround is distributed proportionally; it does not establish the true probabilities.
Compare your estimate with the offered price's implied probability. An estimate of 60% gives a reference price of about 1.67, calculated as 1 ÷ 0.60. A price of 1.80 would exceed that reference price, but the estimate can still be wrong. Our both teams to score predictions present calls with a probability and a reference price.
Keep the payout calculation separate from the probability calculation. At decimal odds of 1.80, a hypothetical stake of 10 units returns 18 units if the selection wins, including the original stake. The profit is eight units; a losing selection loses the 10 unit stake. Using units makes the arithmetic the same for readers in Nigeria, Kenya, South Africa, Ghana and Uganda.
What Mistakes Do Bettors Make With BTTS?
BTTS Yes and over 1.5 goals are different conditions. Over 1.5 needs two goals from either team, so 2-0 wins over 1.5 but loses BTTS Yes. Every BTTS Yes score contains at least two goals, but two goals do not necessarily mean both teams scored.
A draw does not automatically mean BTTS Yes. A 1-1 or 2-2 is Yes, while 0-0 is No. Combining a draw with BTTS Yes requires a score draw. Read the result selection and the BTTS selection as separate conditions.
A tie finishing 1-1 after 120 minutes can still settle as BTTS No if it was 1-0 after 90 minutes. Check the normal time score in the results module. Markets labelled to qualify or to lift the trophy ask different questions, so read their descriptions separately.
Which Words Should You Know Before A BTTS Bet?
BTTS Yes (GG) means both teams score in normal time; BTTS No (NG) means at least one does not. A clean sheet means conceding no goals. Double chance covers two match results, while draw no bet returns the stake if the match ends level. An accumulator joins selections that must all win.
A probability is an estimate, and even a short price can lose. Decide your stake beforehand and keep it to money you can afford to lose. Check the market rules on your slip for how goals and settlement are handled, then compare your estimate with the probability and reference price in our football predictions.
FAQ
What is BTTS betting?
BTTS betting is a bet on whether both teams score at least one goal in normal time, including stoppage time. You choose Yes (GG) if you expect both sides to score, or No (NG) if you expect at least one clean sheet. The result does not matter, so 2-1 and 1-1 are both Yes, while 1-0 and 0-0 are both No.
What is BTTS in betting?
In betting, BTTS stands for both teams to score, a market with two outcomes settled on the score after 90 minutes plus stoppage time. Extra time and penalty shootouts do not count. The 2010 World Cup final was 0-0 after normal time, so its later goal did not change the BTTS No outcome.
What does GG and NG mean in football betting?
GG means goal goal, which is BTTS Yes, and NG means no goal, which is BTTS No. GG wins if both teams score in normal time, and NG wins if at least one does not. Check the full market description on your slip.
What does double chance and both teams to score mean?
It is a combined bet in which a double chance result and a BTTS outcome must both win. For example, 'Home or Draw and BTTS Yes' wins on 1-1 or 2-1, but loses on a 1-0 home win because the away side did not score. It also loses on a 1-2 away win, because the result leg fails.
Do own goals count for BTTS?
Check the market rules on your slip for how goals and settlement are handled. Read the provisions covering own goals before kick off and ask for clarification if the wording is unclear.
Written by Wanjiru Kamau, 2026-11-10.
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